Difference between revisions of "Siege:Handbook"

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==
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{{DISPLAYTITLE: Siege Handbook}}
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[https://sca.org.nz/wiki/index.php?title=Category:Siege_Handbook&action=pandocpdfbook&titlePage=Armoured_Combat:Fighters_Handbook_Titlepage Siege Handbook PDF]
  
 
==Introduction==
 
==Introduction==
This document is designed to provide a basic structure for the safe and effective administration of siege engine activities within the SCA. These regulations are designed to provide a common structure for siege activities while giving the individual Kingdoms as much freedom as possible to develop their own structure for the support of these activities.
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This document is a a very lightly edited import of the society siege rules.
The current revised edition is the result of extended discussions and consultations among Kingdom deputies for siege and the Deputy Society Marshal for Siege Engines, Sir Jean-Claude von Adlerstaat. It is our expectation that the revisions made to this edition improve the safety, authenticity and games play for siege in the Society.
 
So let’s have fun – and hey, let’s be careful out there!
 
  
/s/ Gravesend Society Marshal
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Some sections are present in the Lochac Marshals or Fighters handbook; these sections contain cross-references to the existing sections. We have not audited these existing rules to make sure they comply with the current society siege rules - this remains to be done.
  
 
==Chapters==
 
==Chapters==

Revision as of 22:09, 31 January 2020

Siege Handbook PDF

Introduction

This document is a a very lightly edited import of the society siege rules.

Some sections are present in the Lochac Marshals or Fighters handbook; these sections contain cross-references to the existing sections. We have not audited these existing rules to make sure they comply with the current society siege rules - this remains to be done.

Chapters

  1. Marshalling and Authorisation
  2. SCA Siege Engines and Structures
  3. Siege Ammunition
  4. Engine and Structure Inspection
  5. Siege Engine Operation
  6. Siege Ammunition Damage
  7. Destroying Siege Engines and Structures
  8. Capturing Siege Engines and Structures
  9. Miscellaneous
  10. Glossary