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- No siege engine ammunition may exceed 1 pound (0.45kg) in weight.
- Siege Class Ammunition must be coloured with yellow tape as described below, in order to denote it as Siege Class Ammunition.
- Siege ammunition may not be fired from small arms or thrown by hand.
- All Siege ammunition will be labeled with the name of owner, group, and kingdom, for the purpose of identification.
- Siege Ammunition may only be constructed of the following materials:
- Open-cell or closed-cell foam.
- Tennis balls. Tennis balls shall be punctured with a hole which may not exceed 1/16th of an inch (2mm) in diameter, or a slit which may not exceed 1.5 inches (37.5mm, in order to relieve internal pressure.
- Siloflex used in Siege ammunition must meet one the following three sets of standards:
Colour Size ASTM PE SIDR/SDR or SODR Black 1 inch ID (25.4mm) D2239 3408 or 3608 SIDR ≤ 15 or SODR ≤ 17 Black 1.25 inch OD (32mm) D2737 3408 or 3608 SIDR ≤ 15 or SODR ≤ 17 Yellow 1 inch IPS (25.4mm) D2513 2046 or 2708 SDR = 11
- Duct and filament tape.
- Film canisters.
- PVC reinforcement rings. Rings may not exceed 2 inches (51mm) in length. Missile shafts may not be made from PVC.
- Lightweight fabric such as broadcloth, trigger, or similar material.
- Large siege ammunition is intended to simulate large, heavy projectiles normally used as anti-structure missiles (e.g., 250-pound (112.5kg) sandstone rocks used in the largest of engines). These missiles are simulated with 1-pound (0.45kg) "rocks." Large siege ammunition shall:
- Be constructed of fabric spheres filled with light-density foam and taped with filament and duct tape for protection.
- Be a minimum of 6.5 inches (165mm) in diameter.
- Have at least 50% of their surfaces covered with yellow tape.
- Small siege ammunition is intended to simulate smaller, lighter projectiles used as light anti-structure and antipersonnel missiles (e.g., ballista javelins and 10-pound (4.5 kilogram) stones as used in Perriers). Permissible small siege projectiles include:
- 4-tennis-ball clusters
- the tennis balls must be punctured and either:
- secured with filament tape and duct tape or
- tied together with a cord passing through each ball and wrapped with duct tape. At least 50% of their surfaces must be covered with yellow tape.
- Ballista Bolts
- must have a shaft made from Siloflex or similar equivalent material (as per 3.1.5).
- They must have a tip made with at least 3 inches (76mm) of resilient material between the end of the shaft and the striking surface, must be at least 2.5 inches (64mm) in diameter, and must have at least 1 inch (25.4mm) of progressive give without bottoming out on the shaft.
- Additionally, the end of the shaft that the tip is secured to must be capped with a minimum of 1/8 inch (4mm) thick heavy leather, or a 35mm film container (or similar item), securely fastened with filament tape. The tip shall be secured to the shaft with filament tape that completely covers the foam, then covered with yellow tape.
- The back end of the bolt may have a short (less than 2 inches (51mm) in length) piece of PVC pipe (or other similar non-brittle, non-metallic, lightweight material), that is securely attached to reinforce this area.
- Bolts must be stable in flight or have fletching made from flexible material to make them stable in flight.
- They must be at least 48 inches (1.22m) in length. Bolts made with Siloflex that is not yellow in colour must have their shafts and striking surfaces covered completely with yellow tape, except for an area that is just large enough to show a full set of the specifications imprinted on the pipe's surface.
- Shafts made from yellow Siloflex may not be covered with tape, and the markings must be visible.
- Note: 1/2 tennis balls may be attached to the foam tip to cover the striking surface as long as they are an integral part of the tip and there remains at least 1 inch (25.4mm) of progressive give after the 1/2 tennis ball is attached.
- Specialty siege ammunition is intended to simulate specialty ammunition (e.g., flaming oil pots or flaming javelins) or effect weapons (e.g., diseased animal corpses or the heads of decapitated messengers). Specialty missiles will have damage determined in the scenario rules. Most effect weapons will have little or no damage potential, and therefore should be used sparingly. Specialty siege ammunition may be used as long as it does not exceed the weight or construction limitations of the approved ammunitions.