Siege Draft:Combat - Siege Engine Operation

From SCA Lochac
Jump to navigation Jump to search

Siege Engine Operation

General Rules

  1. If you are operating a siege engine in combat, you must be armoured to Lochac's armour requirements for combat archers.
  2. Siege engine crews must be made up of combatants who are authorised in siege and are familiar with the engine that they are operating.
  3. Siege engine crews must inspect their engine for wear, stress, and fatigue before each battle and, if possible, during holds.
  4. During holds, you are not allowed to cock, load, move, or in any other way make your engine ready. Already covered in AC rules - 4.5.3.g and 4.5.6.b
  5. Siege engine crews must immediately secure their engine if it becomes unsafe.
    1. You must remove the engine from the field at your earliest opportunity.
  6. Siege engine crews are responsible for the safe operation of their engine during combat.
    1. You must make sure that crew members are clear of moving parts and that non-crew personnel are not directly in front of the engine and not within 5 feet (1.52m) of the travel path of moving parts before discharging your weapon.
  7. Siege engine crews are responsible for the safety and condition of their ammunition, and must visually inspect each round for damage before it is fired.
    1. Ammunition that has been inspected prior to the battle does not need to be re-inspected before it is fired, but any ammunition that has been retrieved from the field must be re-inspected.
  8. Engines must not fire ammunition that is not designed for that weapon.
  9. It is recommended that siege engine crews give verbal commands for each phase of engine operation.