Youth Armoured Combat Draft:Rules of All Combat: Difference between revisions

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{{DISPLAYTITLE:Rules of the Lists and Conventions of Combat}}
{{DISPLAYTITLE:Rules of the Lists and Conventions of Combat}}
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==
 
          Rules of the List and Conventions of Combat as listed in the “SCA Marshal’s Handbook,” apply to Youth Combat unless superseded by a rule in this document.
#Rules of the List and Conventions of Combat as listed in the “SCA Marshal’s Handbook,” apply to Youth Combat unless superseded by a rule in this document.
Conventions may be modified for a specific tournament with the full explanation of the changes given to all of the combatants.
#Conventions may be modified for a specific tournament with the full explanation of the changes given to all of the combatants.
          All combatants shall adhere to the minimum armor and weapons standards for their division
#All combatants shall adhere to the minimum armor and weapons standards for their division
          All youth combatants shall ensure their armor and weapons are inspected by a Youth Combat Marshal prior to combat at each and every SCA – sponsored event or fighting practice.
#All youth combatants shall ensure their armor and weapons are inspected by a Youth Combat Marshal prior to combat at each and every SCA – sponsored event or fighting practice.
          A marshal may disallow use of any weapon, or armor, deemed to be unsafe from use upon the field of combat.
#A marshal may disallow use of any weapon, or armor, deemed to be unsafe from use upon the field of combat.
          All combatants shall act in a courteous and chivalrous manner at all times.
#All combatants shall act in a courteous and chivalrous manner at all times.
          No one may be required to participate in combat related Activities.
#No one may be required to participate in combat related Activities.
          No weapons shall be thrown within the Lists of a tournament. The use of approved thrown weapons for melee shall conform to the appropriate Kingdom Conventions of Combat.
#No weapons shall be thrown within the Lists of a tournament. The use of approved thrown weapons for melee shall conform to the appropriate Kingdom Conventions of Combat.
      Behavior on the Field
#'''Behavior on the Field'''
          Striking an opponent with excessive force is forbidden.
##Striking an opponent with excessive force is forbidden.
          The instructions of the marshals on the field shall be followed at all times.
##The instructions of the marshals on the field shall be followed at all times.
          Should a safety issue arise the marshal will call “HOLD” and all combat activity in the list will stop until the marshal indicates that it is safe to resume.
##Should a safety issue arise the marshal will call “HOLD” and all combat activity in the list will stop until the marshal indicates that it is safe to resume.
          Each fighter shall maintain control over his or her temper at all times.
##Each fighter shall maintain control over his or her temper at all times.
          Any behavior that takes deliberate advantage of an opponent’s chivalry or safety-consciousness, or that takes deliberate unfair advantage of an opponent, is prohibited.
##Any behavior that takes deliberate advantage of an opponent’s chivalry or safety-consciousness, or that takes deliberate unfair advantage of an opponent, is prohibited.
          A fighter shall not deliberately strike a helpless opponent.
##A fighter shall not deliberately strike a helpless opponent.
          Any fighter who obtains an unfair advantage by repeatedly becoming “helpless” (for example, by falling down or losing their weapon) may, after being duly warned by the marshals on the field, be forced to yield the fight at the next occurrence of such behavior.
##Any fighter who obtains an unfair advantage by repeatedly becoming “helpless” (for example, by falling down or losing their weapon) may, after being duly warned by the marshals on the field, be forced to yield the fight at the next occurrence of such behavior.
          Grappling, tripping, throwing, punching, kicking, and wrestling are prohibited.
##Grappling, tripping, throwing, punching, kicking, and wrestling are prohibited.
          Deliberately striking an opponent with a shield (shield bashing) is forbidden.
##Deliberately striking an opponent with a shield (shield bashing) is forbidden.
          Grasping an opponent’s person, shield, or weapon is prohibited.
##Grasping an opponent’s person, shield, or weapon is prohibited.
          Target Areas
##'''Target Areas'''
              Legal target areas are the same as those in adult rattan combat, except face thrusts are not allowed in Division 1.  
###Legal target areas are the same as those in adult rattan combat, except face thrusts are not allowed in Division 1.  
              Shots to the groin and throat are legal, but discouraged.
###Shots to the groin and throat are legal, but discouraged.
          Acknowledgement of Blows
#'''Acknowledgement of Blows'''
Calibration
##Calibration>br />Division 1 : Intentional Touch. This is a clean, unimpeded blow that is readily felt through a single layer of medium weight cloth, but is not hard enough
  Division 1 : Intentional Touch. This is a clean, unimpeded blow that is
to sting on bare skin.<br /> Face thrusts are not allowed.<br />Division 2: Positive Contact. This is a clean, unimpeded blow that is readily felt through 5 mm of padded cloth, but is not hard enough to sting in an area covered by medium weight cloth.<br /> Face thrusts have touch calibration.<br />Division 3: Light Force. This is a clean, unimpeded blow that may be readily felt through 9 mm of closed cell foam, but is not hard enough to hurt through 5 mm of padded cloth.<br /> Face thrusts have touch calibration.
readily felt through a single layer of medium weight cloth, but is not hard enough
###It is recommended that marshals use material of the appropriate thickness to demonstrate levels of calibration.
to leave a bruise on bare skin. Face thrusts are not allowed.
##Excessively hard blows are not permitted in any division. Any combatant who persists in hitting too hard after appropriate warning shall be removed from the field and may be subject to additional sanctions such as having their authorization suspended.
Division 2: Positive Contact. This is a clean, unimpeded blow that is
##Youth combatants are encouraged to honorably judge the effectiveness of blows they receive. The opposing combatant may not judge the effectiveness of their own blow. ##Information unavailable to the combatant being struck may be supplied by the opposing combatant or the marshal, including blade orientation upon impact, apparent force transmitted, or apparent location and angle of the blow’s impact based upon the observer’s angle of observation. When necessary, the marshal on the field shall intervene and call blows.
readily felt through 6 mm of open cell padding, but is not hard
##Special tournaments or combat rules may redefine what areas of the body are armored, and to what extent, so long as all the participants are made aware of the special conditions prior to the start of combat.
enough to leave a bruise in an area covered by medium weight cloth. Face
##An effective blow will be defined as one that was properly oriented, and struck with sufficient force.
thrusts have touch calibration.
##The minimum effective thrusting blow to the face shall be a touch. A correctly calibrated face thrust touches the face grill of the helm but does not move the head.
Division 3: Light Force. This is a clean, unimpeded blow that may be
##Areas deemed illegal to strike: the hands from 1.0 inch (25.4 mm) above the wrist and below, the legs from 1.0 inch (25.4 mm) above the knees and below; shall be considered safe from all attack.
readily felt through 12 mm of open cell padding, but is not hard
##An effective blow to the head, neck, or torso shall be judged fatal or completely disabling, rendering the fighter incapable of further combat.
enough to leave a bruise through 6 mm of open cell foam padding.
##An effective blow to the arm above the wrist will disable the arm. The arm shall then be considered useless to the fighter and may not be used for either offense or defense.<br /> A second blow to a disabled arm is considered to have struck the torso.
Face thrusts have touch calibration.
##An effective blow to the leg above the knee will disable the leg. The fighter must then fight kneeling, sitting, or standing on the foot of the uninjured leg.
It is recommended that marshals use open cell foam of the appropriate
##The minimum effective blow from any THROWN weapon is touch.
thickness to demonstrate levels of calibration.
##Javelins, used as one-handed thrusting weapons, require the same force as any other thrusting weapon appropriate for that division.
Excessively hard blows are not permitted in any division. Any combatant
##When judging the outcome of a delivered blow, all fighters are expected to take into account the nature of the weapon being used by their opponent and the location of the point of impact of that weapon.  
who persists in hitting too hard after appropriate warning shall be removed from
##A blow that strikes with sufficient force and proper orientation shall be considered effective, regardless of what it hits prior to striking the combatant.
the field and may be subject to additional sanctions such as having their
##A blow that includes the dropping of the striking weapon, at the moment of impact, shall not be counted.
authorization suspended.
Youth combatants are encouraged to honorably judge the effectiveness of blows
they receive. The opposing combatant may not judge the effectiveness of his or her
own blow. Information unavailable to the combatant being struck may be supplied by
the opposing combatant or the marshal, including blade orientation upon impact,
apparent force transmitted, or apparent location and angle of the blow’s impact based
upon the observer’s angle of observation. When necessary, the marshal on the field
shall intervene and call blows.
Special tournaments or combat rules may redefine what areas of the body
are armored, and to what extent, so long as all the participants are made aware
of the special conditions prior to the start of combat.
An effective blow will be defined as one that was properly oriented, and struck
with sufficient force.
The minimum effective thrusting blow to the face shall be a touch. A
correctly calibrated face thrust touches the face grill of the helm but does not
move the head.
Areas deemed illegal to strike: the hands from 1.0 inch (25.4 mm) above
the wrist and below, the legs from 1.0 inch (25.4 mm) above the knees and
below; shall be considered safe from all attack.
An effective blow to the head, neck, or torso shall be judged fatal or
completely disabling, rendering the fighter incapable of further combat.
An effective blow to the arm above the wrist will disable the arm. The arm
shall then be considered useless to the fighter and may not be used for either
offense or defense. A second blow to a disabled arm is considered to have
struck the torso.
An effective blow to the leg above the knee will disable the leg. The
fighter must then fight kneeling, sitting, or standing on the foot of the
uninjured leg.
The minimum effective blow from any THROWN weapon is touch.
Javelins, used as one-handed thrusting weapons, require the same force as any
other thrusting weapon appropriate for that division.
When judging the outcome of a delivered blow, all fighters are expected to take
into account the nature of the weapon being used by their opponent and the location of
the point of impact of that weapon. A blow that strikes with sufficient force and proper
orientation shall be considered effective, regardless of what it hits prior to striking the
combatant.
A blow that includes the dropping of the striking weapon, at the moment of
impact, shall not be counted.


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Revision as of 06:51, 4 March 2021


  1. Rules of the List and Conventions of Combat as listed in the “SCA Marshal’s Handbook,” apply to Youth Combat unless superseded by a rule in this document.
  2. Conventions may be modified for a specific tournament with the full explanation of the changes given to all of the combatants.
  3. All combatants shall adhere to the minimum armor and weapons standards for their division
  4. All youth combatants shall ensure their armor and weapons are inspected by a Youth Combat Marshal prior to combat at each and every SCA – sponsored event or fighting practice.
  5. A marshal may disallow use of any weapon, or armor, deemed to be unsafe from use upon the field of combat.
  6. All combatants shall act in a courteous and chivalrous manner at all times.
  7. No one may be required to participate in combat related Activities.
  8. No weapons shall be thrown within the Lists of a tournament. The use of approved thrown weapons for melee shall conform to the appropriate Kingdom Conventions of Combat.
  9. Behavior on the Field
    1. Striking an opponent with excessive force is forbidden.
    2. The instructions of the marshals on the field shall be followed at all times.
    3. Should a safety issue arise the marshal will call “HOLD” and all combat activity in the list will stop until the marshal indicates that it is safe to resume.
    4. Each fighter shall maintain control over his or her temper at all times.
    5. Any behavior that takes deliberate advantage of an opponent’s chivalry or safety-consciousness, or that takes deliberate unfair advantage of an opponent, is prohibited.
    6. A fighter shall not deliberately strike a helpless opponent.
    7. Any fighter who obtains an unfair advantage by repeatedly becoming “helpless” (for example, by falling down or losing their weapon) may, after being duly warned by the marshals on the field, be forced to yield the fight at the next occurrence of such behavior.
    8. Grappling, tripping, throwing, punching, kicking, and wrestling are prohibited.
    9. Deliberately striking an opponent with a shield (shield bashing) is forbidden.
    10. Grasping an opponent’s person, shield, or weapon is prohibited.
    11. Target Areas
      1. Legal target areas are the same as those in adult rattan combat, except face thrusts are not allowed in Division 1.
      2. Shots to the groin and throat are legal, but discouraged.
  10. Acknowledgement of Blows
    1. Calibration>br />Division 1 : Intentional Touch. This is a clean, unimpeded blow that is readily felt through a single layer of medium weight cloth, but is not hard enough

to sting on bare skin.
Face thrusts are not allowed.
Division 2: Positive Contact. This is a clean, unimpeded blow that is readily felt through 5 mm of padded cloth, but is not hard enough to sting in an area covered by medium weight cloth.
Face thrusts have touch calibration.
Division 3: Light Force. This is a clean, unimpeded blow that may be readily felt through 9 mm of closed cell foam, but is not hard enough to hurt through 5 mm of padded cloth.
Face thrusts have touch calibration.

      1. It is recommended that marshals use material of the appropriate thickness to demonstrate levels of calibration.
    1. Excessively hard blows are not permitted in any division. Any combatant who persists in hitting too hard after appropriate warning shall be removed from the field and may be subject to additional sanctions such as having their authorization suspended.
    2. Youth combatants are encouraged to honorably judge the effectiveness of blows they receive. The opposing combatant may not judge the effectiveness of their own blow. ##Information unavailable to the combatant being struck may be supplied by the opposing combatant or the marshal, including blade orientation upon impact, apparent force transmitted, or apparent location and angle of the blow’s impact based upon the observer’s angle of observation. When necessary, the marshal on the field shall intervene and call blows.
    3. Special tournaments or combat rules may redefine what areas of the body are armored, and to what extent, so long as all the participants are made aware of the special conditions prior to the start of combat.
    4. An effective blow will be defined as one that was properly oriented, and struck with sufficient force.
    5. The minimum effective thrusting blow to the face shall be a touch. A correctly calibrated face thrust touches the face grill of the helm but does not move the head.
    6. Areas deemed illegal to strike: the hands from 1.0 inch (25.4 mm) above the wrist and below, the legs from 1.0 inch (25.4 mm) above the knees and below; shall be considered safe from all attack.
    7. An effective blow to the head, neck, or torso shall be judged fatal or completely disabling, rendering the fighter incapable of further combat.
    8. An effective blow to the arm above the wrist will disable the arm. The arm shall then be considered useless to the fighter and may not be used for either offense or defense.
      A second blow to a disabled arm is considered to have struck the torso.
    9. An effective blow to the leg above the knee will disable the leg. The fighter must then fight kneeling, sitting, or standing on the foot of the uninjured leg.
    10. The minimum effective blow from any THROWN weapon is touch.
    11. Javelins, used as one-handed thrusting weapons, require the same force as any other thrusting weapon appropriate for that division.
    12. When judging the outcome of a delivered blow, all fighters are expected to take into account the nature of the weapon being used by their opponent and the location of the point of impact of that weapon.
    13. A blow that strikes with sufficient force and proper orientation shall be considered effective, regardless of what it hits prior to striking the combatant.
    14. A blow that includes the dropping of the striking weapon, at the moment of impact, shall not be counted.