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{{DISPLAYTITLE:Canon}}
{{DISPLAYTITLE:Canon}}
<div class='rulesNumbering'  style="counter-reset: page  2">
<div class='rulesNumbering'  style="counter-reset: page  2">
=General Information=
#Rapier Combat shall be conducted in accordance with the Rules of the Lists for the SCA Inc. (see Appendix 6.1), the Society Rapier rules and these rules.
#All combatants, prior to every combat or practice, shall ensure their equipment is safe, in good working order and has been inspected byca member of the Kingdom Marshallate authorised to inspect rapier equipment.
#At inter-kingdom events, for any given Kingdom's tourney, guest combatants shall meet SCA standards for protective gear, but shall comply with whatever weapons standards are being used by the host kingdom for that tourney.
#The Crown's representative upon the field and in all matters dealing with Rapier Combat is the Earl Marshal, then the Kingdom Rapier Marshal, then, by delegation, members of the Kingdom Rapier Marshallate.
#For rapier combat to occur within Lochac, a Rapier Marshal in Charge (RMIC) must be assigned and each bout must be supervised by an authorised rapier combatant or rapier marshal. An authorised rapier marshal may marshal both Rapier, and Cut and Thrust Rapier.
#There are two categories of rapier combat in Lochac, each of which require separate authorisations. Unless specified otherwise, this document refers to both categories. These categories are:
#*Rapier (referred to as Heavy Rapier in the Society Rules); and
#*Cut and Thrust Rapier.
#HOLD: A call for immediate ceasing of all activity on the field for safety concerns.
##A hold may be called by anyone including spectators where a safety risk occurs (e.g. armour/weapons failure, injuries, boundary concerns etc.)
## Upon hearing the call of HOLD all participants must immediately:
###Stop all activity, check if they are in danger
###Repeat the call of HOLD until all activity on the field ceases and thence be silent to allow the marshals to be heard.
##A HOLD once called may only be lifted by a marshal after providing instructions to participants.
=Behaviour on the field=
#All combatants shall obey these rules and the commands of the marshals overseeing the field, or they will be removed from the field and may be subject to subsequent disciplinary action. Where this occurs details of this must be included in the activity rapier report.
#Disagreements with the marshals overseeing the field shall be resolved in accordance with section 5.3.3
#Combatants are responsible for maintaining control over their temper and behaviour at all times.
#Striking an opponent with excessive force, or with deliberate intent to injure, is forbidden and may result in disciplinary action.
#Upon hearing the call of "HOLD" all fighting shall immediately stop. The combatants shall freeze, check for hazards in their immediate vicinity, and then assume a non-threatening position with their weapons pointed away from their opponents.
#Conduct considered to obstruct normal rapier combat, such as consistent ignoring of blows, deliberate misuse of the rules (such as calling HOLD whenever pressed), or the like, is forbidden.
#The use of Fleche (running at an opponent with rapier extended), running, hopping or similar uncontrolled actions are prohibited.
#A combatant may decline any challenge without dishonour, and
without specifying a reason. In a tournament this may result in
forfeiture of a bout. (See also rule 3.4.4.4)
#Combatants may engage only when the marshal who is supervising the bout has received verbal acknowledgement from each combatant, and has instructed them to begin.
#All issues must be resolved on the field, or noted to the marshal for later resolution if delay is necessary.
#No person shall enter the lists or participate in any form of SCA combat related activity including marshalling while in a mentally impaired state, including impairment by injury such as concussion or impairment by alcohol, or drugs including but not limited to:
#*drugs prescribed by a licensed health care provider;
#*over the counter medications
#*illegal or controlled substances.
#:If you are not legally fit to drive, you are not fit to fight!
#BLOOD RULE: Any combatant who has an injury involving bleeding must leave the field immediately and may not return until the wound has been cleaned and covered by an occlusive dressing. Any weapons, equipment or clothing that has visible blood upon it must be removed from play or sufficiently cleaned to remove the blood before returning to play.
</div>


[[Category:Rapier Handbook|B]]
[[Category:Rapier Handbook|B]]

Revision as of 05:04, 24 May 2019

General Information

  1. Rapier Combat shall be conducted in accordance with the Rules of the Lists for the SCA Inc. (see Appendix 6.1), the Society Rapier rules and these rules.
  2. All combatants, prior to every combat or practice, shall ensure their equipment is safe, in good working order and has been inspected byca member of the Kingdom Marshallate authorised to inspect rapier equipment.
  3. At inter-kingdom events, for any given Kingdom's tourney, guest combatants shall meet SCA standards for protective gear, but shall comply with whatever weapons standards are being used by the host kingdom for that tourney.
  4. The Crown's representative upon the field and in all matters dealing with Rapier Combat is the Earl Marshal, then the Kingdom Rapier Marshal, then, by delegation, members of the Kingdom Rapier Marshallate.
  5. For rapier combat to occur within Lochac, a Rapier Marshal in Charge (RMIC) must be assigned and each bout must be supervised by an authorised rapier combatant or rapier marshal. An authorised rapier marshal may marshal both Rapier, and Cut and Thrust Rapier.
  6. There are two categories of rapier combat in Lochac, each of which require separate authorisations. Unless specified otherwise, this document refers to both categories. These categories are:
    • Rapier (referred to as Heavy Rapier in the Society Rules); and
    • Cut and Thrust Rapier.
  7. HOLD: A call for immediate ceasing of all activity on the field for safety concerns.
    1. A hold may be called by anyone including spectators where a safety risk occurs (e.g. armour/weapons failure, injuries, boundary concerns etc.)
    2. Upon hearing the call of HOLD all participants must immediately:
      1. Stop all activity, check if they are in danger
      2. Repeat the call of HOLD until all activity on the field ceases and thence be silent to allow the marshals to be heard.
    3. A HOLD once called may only be lifted by a marshal after providing instructions to participants.

Behaviour on the field

  1. All combatants shall obey these rules and the commands of the marshals overseeing the field, or they will be removed from the field and may be subject to subsequent disciplinary action. Where this occurs details of this must be included in the activity rapier report.
  2. Disagreements with the marshals overseeing the field shall be resolved in accordance with section 5.3.3
  3. Combatants are responsible for maintaining control over their temper and behaviour at all times.
  4. Striking an opponent with excessive force, or with deliberate intent to injure, is forbidden and may result in disciplinary action.
  5. Upon hearing the call of "HOLD" all fighting shall immediately stop. The combatants shall freeze, check for hazards in their immediate vicinity, and then assume a non-threatening position with their weapons pointed away from their opponents.
  6. Conduct considered to obstruct normal rapier combat, such as consistent ignoring of blows, deliberate misuse of the rules (such as calling HOLD whenever pressed), or the like, is forbidden.
  7. The use of Fleche (running at an opponent with rapier extended), running, hopping or similar uncontrolled actions are prohibited.
  8. A combatant may decline any challenge without dishonour, and

without specifying a reason. In a tournament this may result in forfeiture of a bout. (See also rule 3.4.4.4)

  1. Combatants may engage only when the marshal who is supervising the bout has received verbal acknowledgement from each combatant, and has instructed them to begin.
  2. All issues must be resolved on the field, or noted to the marshal for later resolution if delay is necessary.
  3. No person shall enter the lists or participate in any form of SCA combat related activity including marshalling while in a mentally impaired state, including impairment by injury such as concussion or impairment by alcohol, or drugs including but not limited to:
    • drugs prescribed by a licensed health care provider;
    • over the counter medications
    • illegal or controlled substances.
    If you are not legally fit to drive, you are not fit to fight!
  4. BLOOD RULE: Any combatant who has an injury involving bleeding must leave the field immediately and may not return until the wound has been cleaned and covered by an occlusive dressing. Any weapons, equipment or clothing that has visible blood upon it must be removed from play or sufficiently cleaned to remove the blood before returning to play.