Siege Draft:Combat - Authorisation And Marshalling: Difference between revisions
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==Siege engine authorisation== | ==Siege engine authorisation== | ||
#Lochac has a weapon-specific authorisation for siege engines. | #Lochac has a weapon-specific authorisation for siege engines, that makes you a siege engineer. | ||
#If you want to authorise in siege, you must also hold an [[Armoured_Combat:Combat_Authorisation_Requirements|authorisation for armored combatant, or plumed participant]]. | #If you want to authorise in siege, you must also hold an [[Armoured_Combat:Combat_Authorisation_Requirements|authorisation for armored combatant, or plumed participant]]. | ||
#Additional requirements for siege authorisation include demonstrating: | #Additional requirements for siege authorisation include demonstrating: |
Revision as of 03:16, 10 November 2024
Siege engine authorisation
- Lochac has a weapon-specific authorisation for siege engines, that makes you a siege engineer.
- If you want to authorise in siege, you must also hold an authorisation for armored combatant, or plumed participant.
- Additional requirements for siege authorisation include demonstrating:
- understanding of the rules for siege.
- the ability to safely operate an engine.
- the ability to inspect an engine for safety.
- the ability to render an engine safe.
- Understanding of how engines/engineers are killed by opponents.
- Prospective engineers should be observed for at least 1 battle before authorisations are made final.
Marshalling siege combat
- An authorised siege marshal must:
- oversee the inspection of engines and operators.
- be present on any field where siege engines are in use.
- During combat there must be at least 1 siege marshal for each end of the field that has a siege engine.
- We recommended at least 1 siege marshal for every 3 engines in use.
- The armour requirements for marshals when siege is being used in combat are listed in the non-combatant armour requirements section of the Armoured Combat Fighters' Handbook.
Requirements for authorising as a siege marshal
To authorise as a siege marshal, you must:
- be over the age of 18.
- be a subscribing member of the SCA or its affilliates.
- Your authorisation to marshal will lapse while you do not hold a valid subscribing membership.
- be currently authorised in siege combat and have at least 1 year or 4 events of experience as a siege engineer, or
- have completed an appropriate siege marshal training program.
- have a basic understanding of all major engine types employed:
- ballista/arbalest
- catapult/onager
- trebuchet (both counterweight and man-powered).
- know how to inspect engines and ammunition.
- know the current siege engine regulations.
- know the basics of armoured combat marshalling (see [[Armoured_Combat:Handbook|the Armored Combat Marshals' Handbook).
- Being an authorised armoured combat marshal is recommended, but not required.
- be able to conduct yourself safely on the field.