Siege Draft:Combat - Authorisation And Marshalling: Difference between revisions

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(Created page with "==Siege engineer authorisation== #Authorisation in siege will follow all requirements for combat in the field of war being sought. #Additional requirements for siege authorisation include demonstrating: ##understanding of the armour requirements for being a plumed participant ##understanding of the rules for siege ##the ability to safely operate an engine ##the ability to inspect an engine for safety ##the ability to render an engine safe ##Understanding of how engin...")
 
Line 16: Line 16:
##We recommended at least 1 Siege Marshal for every 3 engines in use.
##We recommended at least 1 Siege Marshal for every 3 engines in use.
==Requirements for siege marshals==
==Requirements for siege marshals==
#All siege marshals must:
To authorise as a siege marshal, you must:
##be members of the SCA or its affilliates
#be over the age of 18.
##be authorised in siege combat and have at least 1 year or 4 events of experience as an engineer, or have completed an appropriate siege marshal training program
#be a member of the SCA or its affilliates.
##have a basic understanding of all major engine types employed
#be currently authorised in siege combat and have at least 1 year or 4 events of experience as an engineer, or
##*Ballista/Arbalest
#have completed an appropriate siege marshal training program.
##*Catapult/Onager
#have a basic understanding of all major engine types employed:
##*Trebuchet (both counterweight and man-powered)
#*Ballista/Arbalest
##Know how to inspect engines and ammunition
#*Catapult/Onager
##Know the current siege engine regulations
#*Trebuchet (both counterweight and man-powered).
#In addition to these requirements, siege marshals on the field must:
#know how to inspect engines and ammunition.
##Know the basics of armoured combat marshalling (see [[Armoured_Combat:Handbook|the Armored Combat Marshals' Handbook) and be able to conduct themselves safely on the field.
#know the current siege engine regulations.
###Being a warranted armoured combat marshal is recommended but not required.
#know the basics of armoured combat marshalling (see [[Armoured_Combat:Handbook|the Armored Combat Marshals' Handbook).
##Being an authorised armoured combat marshal is recommended, but not required.
##be able to conduct yourself safely on the field.
 
==Armour requirements for siege marshals==
==Armour requirements for siege marshals==
#The armour requirements for marshals when siege is being used in combat can be found in [[Armoured_Combat:Armour_Requirements#Non-combatant_armour_requirements|the non-combatant armour requirements section of the Armoured Combat Fighters' Handbook]].
#The armour requirements for marshals when siege is being used in combat can be found in [[Armoured_Combat:Armour_Requirements#Non-combatant_armour_requirements|the non-combatant armour requirements section of the Armoured Combat Fighters' Handbook]].

Revision as of 02:58, 10 November 2024

Siege engineer authorisation

  1. Authorisation in siege will follow all requirements for combat in the field of war being sought.
  2. Additional requirements for siege authorisation include demonstrating:
    1. understanding of the armour requirements for being a plumed participant
    2. understanding of the rules for siege
    3. the ability to safely operate an engine
    4. the ability to inspect an engine for safety
    5. the ability to render an engine safe
    6. Understanding of how engines/engineers are killed by opponents
  3. Prospective engineers should be observed for at least 1 battle before authorisations are made final.

Marshalling siege combat

  1. An authorised siege marshal must:
    1. oversee the inspection of engines and operators.
    2. be present on any field where siege engines are in use.
  2. During combat there must be at least 1 siege marshal for each end of the field that has a siege engine.
    1. We recommended at least 1 Siege Marshal for every 3 engines in use.

Requirements for siege marshals

To authorise as a siege marshal, you must:

  1. be over the age of 18.
  2. be a member of the SCA or its affilliates.
  3. be currently authorised in siege combat and have at least 1 year or 4 events of experience as an engineer, or
  4. have completed an appropriate siege marshal training program.
  5. have a basic understanding of all major engine types employed:
    • Ballista/Arbalest
    • Catapult/Onager
    • Trebuchet (both counterweight and man-powered).
  6. know how to inspect engines and ammunition.
  7. know the current siege engine regulations.
  8. know the basics of armoured combat marshalling (see [[Armoured_Combat:Handbook|the Armored Combat Marshals' Handbook).
    1. Being an authorised armoured combat marshal is recommended, but not required.
    2. be able to conduct yourself safely on the field.

Armour requirements for siege marshals

  1. The armour requirements for marshals when siege is being used in combat can be found in the non-combatant armour requirements section of the Armoured Combat Fighters' Handbook.