Siege Draft:Combat - Siege Engine Operation: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 16: | Line 16: | ||
</div> | </div> | ||
[[Category:Siege Combat Draft Handbook| | [[Category:Siege Combat Draft Handbook|G]] |
Revision as of 09:17, 10 November 2024
Siege Engine Operation
General Rules
- Anyone operating a siege engine in combat must be armoured to Lochac's armour requirements for combat archers.
- Siege engine crews must be made up of combatants who are authorised in siege and are familiar with the engine that they are operating.
- Siege engine crews must inspect their engine for wear, stress, and fatigue before each battle and, if possible, during holds.
- During holds, siege engine crews are not allowed to cock, load, move, or in any other way make their engine ready.
- Siege engine crews must immediately secure their engine if it becomed unsafe.
- They must remove the engine from the field at their earliest opportunity.
- Siege engine crews are responsible for the safe operation of their engine during combat.
- They must make sure that crew members are clear of moving parts and that non-crew personnel are not directly in front of the engine and not within 5 feet (1.52m) of the travel path of moving parts before discharging their weapon.
- Siege engine crews are responsible for the safety and condition of their ammunition, and must visually inspect each round for damage before it is fired.
- Ammunition that has been inspected prior to the battle does not need to be re-inspected before it is fired, but any ammunition that has been retrieved from the field must be re-inspected.
- Engines must not fire ammunition that is not designed for their weapon.
- It is recommended that siege engine crews give verbal commands for each phase of engine operation.