Armoured Combat Draft:Combat Injury Procedures: Difference between revisions

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{{DISPLAYTITLE:Combat Injury Procedures}}
{{DISPLAYTITLE:Combat Injury Procedures}}
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anyone may call hold - whether the injured person, or anyone seeing an injury
injured person must be asked for their consent
no treatment if consent is refused


==On the field==
==On the field==
#When an injury occurs on the field, it should always be remembered that the primary concern is getting to and assisting the injured party. Secondary to this objective, but no less important, is the safety of persons entering the field to help and the well-being of anyone already on the field. (For example, fighters standing around in armour in the sun could be subject to heat problems.)
#If there is a  suspected injury on the field, anyone may call a hold to stop all fighting in the area and determine the proper course of action. The hold may be a local hold as long as the safety of the injured person can be maintained. In war combat with arrows, local holds cannot include helms being removed. A full hold to all combat must be called if helmets need to be removed.
#In the event of any suspected injury on the field, the marshal shall halt all fighting in the area and determine the proper course of action. The hold may be a local hold as long as the safety of the injured person can be maintained. The overall situation should be assessed, and, as the injured party is tended to, every effort shall be made to release as much of the field as possible so that combat canproceed.
#A marshal should call for assistance if they suspect that someone is experiencing more than momentary distress. It is an extremely serious matter to delay first aid when it is needed, and marshals who ignore injuries may have their ability to supervise combat suspended.
#In the event of an emergency, the marshals shall cooperate with any authorised persons responding to the emergency and keep the area clear of would-be spectators.
#In the event of an emergency, everyone must cooperate with any authorised persons responding to the emergency and keep the area clear of spectators.
No non-combatant shall enter the combat area until summoned by a marshal.
#Do not enter the field to assist until given the go-ahead by a marshal, once combat has stopped.
#A marshal shall call for assistance if they suspect that a participant is experiencing more than momentary distress. It is an extremely serious matter to delay the application of first aid when it is needed, and marshals who ignore injuries may be subject to revocation of their authorisation to supervise combat-related activities.
#No one may remove an injured fighter from the field without the consent of the event marshal-in-charge or an appointed deputy.


==Treatment===
==Treatment==
#If the injured person is conscious, they must be asked if they would like assistance. No conscious person shall be forced to accept treatment without their consent.
#If the injured person is conscious, they must be asked if they would like assistance. You cannot force a conscious person to accept treatment without their consent.


==Return to the field==
#As per [[Armoured_Combat:Conventions_of_Combat#Behaviour_on_the_Field | the Fighter's Handbook rule 4.2.6]], if the injury involves a suspected concussion, the patient must leave the field and cannot participate in combat until they have been cleared of potential concussion. The patient should be assessed against Concussion in Sport Group's [https://resources.fifa.com/image/upload/concussion-recognition-tool-5.pdf?cloudid=y9y5fpwji70rtzyefdoa Concussion Recognition Tool 5], and referred to a healthcare professional as appropriate.
#As per [[Armoured_Combat:Conventions_of_Combat#Behaviour_on_the_Field | the Fighter's Handbook rule 4.2.7]], if the injury involves free flowing blood, the patient must leave the field immediately and may not return until the flow of blood has stopped.


==Reporting==
==Reporting==
#All injuries that require hospitalisation or similar care, include a period of unconsciousness, or may require future medical care need to be reported to your Kingdom Earl Marshal within 24 hours of the incident. Include all available details in the report.
#Serious injuries must be reported to the Kingdom Armoured Combat Marshal and the Earl Marshal within 24 hours of the incident and reported to the Society Armored Combat Marshal within 48 hours. Include all available details in the report. Serious injuries include:
#Any incident involving calling emergency services to site must be reported to the Kingdom Seneschal immediately.
#*all injuries which require hospitalisation or may require complex medical care
 
#*any injuries that include a period of unconsciousness.
 
#Any incident involving calling emergency services to site must be reported to the Kingdom Seneschal within 24 hours. Their phone number is published in Pegasus.
Adverse events must be reported. Adverse events include:
#Other adverse events must be reported to the Kingdom marshallate within 2 weeks and to the Society Marshal within 3 months of the incident. These include:
injuries which resulted in bleeding, and/or which required a combatant to retire from the field, even briefly.
#*injuries which resulted in bleeding, and/or which required a combatant to retire from the field, even briefly.
Documentation including the marshal's account, and images, are highly encouraged to provide the greatest detail for these records. Refer to Appendix 7 for suggested report details.
#*near misses
Serious injuries must be reported to the Deputy Earl Marshal for Armoured Combat, within 24 hours. Acknowledging that the Deputy Earl Marshal for Armoured Combat may be in a different time zone, notification can wait until the following morning.
#Documentation including the marshal's account, and images, are highly encouraged to provide the greatest detail for these records.
Serious injuries include:
*all injuries which require hospitalization or may require complex medical care
*any injuries that include a period of unconsciousness.
Serious injuries must be reported to the Society Fencing Marshal within 48 hours.
All other adverse events must be reported to the kingdom marshallate within 2 weeks and to the Society Marshal within 3 months of the incident.
 
 
 
#Any immediate and significant problems associated with an injury on the field shall be reported to the kingdom Earl Marshal.
 
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[[Category:Draft Marshals Handbook|F]]
[[Category:Marshals Draft Handbook | F]]

Latest revision as of 23:45, 29 June 2021

On the field

  1. If there is a suspected injury on the field, anyone may call a hold to stop all fighting in the area and determine the proper course of action. The hold may be a local hold as long as the safety of the injured person can be maintained. In war combat with arrows, local holds cannot include helms being removed. A full hold to all combat must be called if helmets need to be removed.
  2. A marshal should call for assistance if they suspect that someone is experiencing more than momentary distress. It is an extremely serious matter to delay first aid when it is needed, and marshals who ignore injuries may have their ability to supervise combat suspended.
  3. In the event of an emergency, everyone must cooperate with any authorised persons responding to the emergency and keep the area clear of spectators.
  4. Do not enter the field to assist until given the go-ahead by a marshal, once combat has stopped.

Treatment

  1. If the injured person is conscious, they must be asked if they would like assistance. You cannot force a conscious person to accept treatment without their consent.

Return to the field

  1. As per the Fighter's Handbook rule 4.2.6, if the injury involves a suspected concussion, the patient must leave the field and cannot participate in combat until they have been cleared of potential concussion. The patient should be assessed against Concussion in Sport Group's Concussion Recognition Tool 5, and referred to a healthcare professional as appropriate.
  2. As per the Fighter's Handbook rule 4.2.7, if the injury involves free flowing blood, the patient must leave the field immediately and may not return until the flow of blood has stopped.

Reporting

  1. Serious injuries must be reported to the Kingdom Armoured Combat Marshal and the Earl Marshal within 24 hours of the incident and reported to the Society Armored Combat Marshal within 48 hours. Include all available details in the report. Serious injuries include:
    • all injuries which require hospitalisation or may require complex medical care
    • any injuries that include a period of unconsciousness.
  2. Any incident involving calling emergency services to site must be reported to the Kingdom Seneschal within 24 hours. Their phone number is published in Pegasus.
  3. Other adverse events must be reported to the Kingdom marshallate within 2 weeks and to the Society Marshal within 3 months of the incident. These include:
    • injuries which resulted in bleeding, and/or which required a combatant to retire from the field, even briefly.
    • near misses
  4. Documentation including the marshal's account, and images, are highly encouraged to provide the greatest detail for these records.